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JOHN RYAN
Senior Writer/Narrative Designer/Narrative Consulant
I build worlds, fantastic yet intimate. I enjoy the challenge of crafting the captivating lore and stories for these wondrous places. I find happiness in creating the interesting, relatable characters who live and breathe there.
A few missions and cinematics I've written
Samples of dialogue I've written
Voice Out of Steel - (Note: this became Signal Spike) - This is an outline of a mission for Horizon Forbidden West. (10 pages, studio format)
Hunting Ground - A tale of revenge set in the Horizon universe. (2 pages, screenplay format)
Rose - Player character brief and barks and chatter for an unreleased team shooter. (3 pages)